In the root prim you will need 3 rezzable objects simple cubes will do named open close and lock with in them the corresponding scripts see at the bottom of the page in order to play sounds at the right place.
Secondlife how to make a locking door.
Must be in the root prim of the door link set.
Door works in standalone mode or connected to server.
If you want to make a hole in one prim the only way to do it is to turn the prim so you are looking down its z axis and then increase its hole size from 0 to whatever size you want.
That s on the object tab of your build edit tool ctrl 3 the only thing about that method is that a hole is always centered on your prim and.
It involves moving and rotating each of the door s child prims relative to the hinge edge of the door separately.
They set the door s rotation in one or more steps resulting in a somewhat choppy motion.
Also the channel this door will broadcast on.
Channel door will listen on if other doors are touched.
Integer isteps 15.
Most doors in sl use the same method for opening.
To make a sliding door that can lock just put the following code on the object you want to be your door.
Smooth rotating door script introduction.
Works in sculptie mesh.
You need a configuration notecard called config main door script.
Will be used to retrieve owner s key.
This script uses a mixture of lltargetomega and llsetlocalrot to achieve a very smooth pleasant looking animation for the door.
Integer ichan 1000.
Exporting prims from second life to clean up topology create doors windows then export back to sl duration.